Battle stats
Stats (short for statistics) refer to the point values of the 6 attributes of a Mon that impact battles: health, primary and secondary attack, primary and secondary defense, and speed.
When a Mon is born, its base stats are randomly set, with each attribute point falling within the range dictated by its species. This means that battle stats vary widely across Mons — even at the same level within the same species.
    Battle power (BP) is a simplified value that estimates a Mons overall power as the average of its 6 battle attributes. However, a Mon with a higher BP is by no means guaranteed victory.
    Health or hit points (HP) determines how much damage a Mon can take before being defeated.
    Primary attack (PA) determines how much damage a Mon deals against an opponent’s primary defense.
    Secondary attack (SA): determines how much damage a Mon deals against an opponent’s secondary defense.
    Primary defense (PD): determines how much damage a Mon can resist from an opponent’s primary attack.
    Secondary defense (SD): determines how much damage a Mon can resist from an opponent’s secondary attack.
    Speed (SP): determines which Mon attacks first in a battle the Mon having higher speed (SP) attacks first.
Last modified 5mo ago
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